MAKE – Creativity Meter

Here is the p5js sketch: https://editor.p5js.org/mi1171/full/I–yjbMkJ

For my MAKE assignment today I came up with a “Creativity Meter”. It is an interactive art piece in which the shapes located at the cursor become increasingly erratic and random the longer the mouse is pressed. The bar at the top also fills up and starts shaking to match the increasing erratic movement of the shapes as well as the background darkening. When the mouse button is released, all of the effects previously listed gradually revert to their initial “calm and collected” state.

This was inspired by the concepts of lateral thinking that we heard about, in which we would let the chaos of our minds run wild by suspending judgment of our ideas. The higher the “Creativity Meter” rises, the more erratic the forms become, which symbolizes our ideas.

Making Assignment 6

Shahram Chaudhry

As I sat down to write an essay for my study away application for NYU Paris, I thought of including Paris Fashion Week in my essay. So, in the evening when I was brainstorming ideas for my making assignment, designing bizarre clothing items and outfits came to mind and I thought why not? Let’s go crazy.

So my fashion catalogue “ROGUE”(basically VOGUE gone ROGUE) captures a few of these wacky fashion designs. I’ve tried to create diversity in the types of clothing/accessories, some are very technical and machine-like while others are funkier and some are even closer to nature.

https://drive.google.com/file/d/13TRlGZ7nihZxUM8dbOLMsrSqzPGhaA8b/view?usp=sharing

Studio visit response

Their work was mainly abstract. They heavily invested in research for their projects, which they explained well. Fitbit design. I thought that, in most cases, they had in mind what their final product would look like. They left me wondering whether having many members in a team was advancing their creativity.

Making assignment: museum

Welcome to the Maluseum! For 10 years, we have been creating experiences and sharing art with our visitors. We are happy to announce the opening of the Summer 2023 exhibition!

In Maluseum, we are proud of delivering apple experiences to everyone.

Apples come in different presentations, they can be red or green, they can be eaten sliced or in an apple pie, and so on. In Maluseum, we want to expand this vision, apples can be experienced in more ways, its not only a food, it is a lifestyle.

Gallery A: Human + apple = art

Gallery B: Chronicle of an apple (photo album)

Gallery C: Innovation, the apple concept

Gallery D: Wear the apple

Gallery E: The history of apples

Gallery F: Discovery through the senses

Gallery G: Cooking!

Come on June 6th to the big opening of the new exhibition, here is a small glimpse of some of our favourite pieces

From the French “pomme d’ambre” or apple of amber, this small object, often divided into quarters, was used to carry dry perfumes or small scented sponges. These powerfully odorous substances were thought to protect against the miasmas of epidemics. Worn on the belt, as a pendant or held in the hand, pomanders were an item of dress and crafted like real jewellery.

=> see this artefact in gallery F

=> Discover these pieces in Gallery A

=> Discover this invention in Gallery C

=> Discover this design in Gallery D

And remember the entrance is free on Tuesdays!

See you soon 🙂

Response to Art & Fear

I’ve never considered myself an artist, but I resonated with the line that said, ‘We leave drawings unfinished and stories unwritten. We do work that does not feel like our own. We repeat ourselves. We stop before we have mastered our materials, or continue long after their potential is exhausted.’ Often, I find myself starting a project or learning a craft but never progressing beyond a basic level. I have always attributed this habit to not having found what suits me or simply being interested in too many things. However, I have also recognized a lingering ‘fear’ associated with it.

I have wrongly believed that anything I create must be brilliant and admired by everyone. This misguided belief, coupled with the fear of realizing I lack the ‘genius’ described by Bayles and Orland, has prevented me from pushing past the basics. The discussion of fatalism as a form of fear resonated with me deeply—a fear that suggests our fates are in our hands, but our hands are weak. This understanding of fatalism spoke to me, as it aligns with my own experiences.

Though I don’t consider myself an artist, I still experience these sentiments or rather feelings. That is why I understand the concept of linking the self to the idea of being an artist, as explained in this chapter

Response to De Bono pt.3

In this chapter, Edward de Bono describes the disadvantages of constantly striving to be correct and the barriers it creates for new ideas and creativity. When I first began reading this chapter, I couldn’t comprehend the idea of persisting with a premise knowing that it is wrong. From a logical standpoint, it seemed counterproductive to invest time and effort into something that is fundamentally wrong.

However, as I delved deeper into de Bono’s arguments and reflected on the ideas presented, I started to understand the value in considering an idea that may not be objectively right but could potentially lead to a correct conclusion. This perspective challenged my preconceived and school-taught linear nature of problem-solving (vertical thinking)  and painted a better picture of what it means to think laterally. I saw how it was a more exploratory and open-minded approach. By allowing ourselves to entertain “wrong” ideas, we open up the possibility of uncovering new insights and transforming our underlying assumptions. I see how this shift in thinking can be valuable in problem-solving, as it encourages us to question established beliefs and explore alternative perspectives.

Studio Visit – FIELD

Innovative

Super cool designs

Impactful work

Inspirational

I really enjoyed their process of converting abstract things such as convolutional neural networks and many different algorithms into art pieces.

field visit

Field.io visit

  • Worked with adidas, ikea, think…
  • Similar theme across all works
  • Very futuristic
  • Smaller team than I’d expected
  • could be replaced by AI (maybe) but human touch is useful

Making Assignment 5 – Immersing Pillow – Oscar / Shahram / Sara

This concept was based on the cushion idea. We believe that a special pillow can be made to “remember” the user’s preferences for pillow shape and generate sound for the user to sleep better.

Shahram first came up with the big picture of the idea with an introduction video.

https://drive.google.com/file/d/16DRYnXzOTW1XrIobZLR-ElH7bMF5XDBG/view?usp=drivesdk

I believe that the pillow should be adjustable based on user preferences/ head shape and position. Moreover, the speakers should only activate around the ear region to minimize noise for others around. So, I then compiled our idea into a new design.

This post can be updated when Sara combines hers with the existing work.